Animator

About the Employer
Overview

ZeniMax Online Studios is seeking a highly experienced and motivated Animator to work closely with our Animation team to bring life to a wide variety of characters and creatures to the defined technical and artistic parameters.

Responsibilities
  • Create high quality animation content, primarily inventive creatures and characters
  • Collaborate with designers on solving gameplay problems while maintaining artistic vision
  • Work with our Character Artists to develop proper models with animation considerations
  • Contribute to the creative process with original ideas and inspiration
  • Troubleshoot and solve animation issues with all departments
  • Implement animation assets into game engine and iterate as needed
Qualifications
  • 3+ years of professional experience as an Animator
  • Technical experience working with game engines and game animation implementation
  • Experience in Maya animation and/or Max animation packages
  • Expert knowledge of basic principles of animation: timing, dynamics, and body mechanics
  • Deep understanding of anatomy and human kinetics
  • Understanding of the character development process and its technical dependencies and limitations
  • Acting and staging skills with focus on realistic animation styles
  • Receptive to constructive feedback and willingness to work through an iterative process
  • Ability to adapt to technical dependencies and engine limitations
  • Excellent organizational, teamwork, and communication skills
  • Aptitude for learning new systems quickly