Wargaming Kiev is currently working on a very cool unannounced next-gen project powered by Unreal Engine.
We are looking to reinforce our compact Kiev core team with an excellent Metagame / Systems Designer. As we are still in the early stage of development, you will be able to take part in most important designs and decisions and do the entire development cycle from conception to live-ops.
Your job: collaboratively design and oversee the implementation of the entire Metagame User Experience, consisting of Progression, Economy, Customization, Monetization, Meta-UIs, Matchmaking, Events (including necessary changes to the Core Loop).
You may be an aspiring junior with a strong background, or you may be a guru veteran who personally invented the Battle Pass. Depending on your strengths we will be able to accommodate and adjust your role accordingly. That said, we expect that you have at least several (the more, the better) strong points:
We don’t yet have cookies, but we will make them together, for our players.
We may consider remote work until the end of 2020, but eventually we will need you with the team on site (Kiev).
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms, including the massively popular World of Tanks and World of Warships.
Working in our company means always having interesting challenges and gaining valuable experience while working with top-class experts.
Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!