Job Title: Technical Animator
Reporting To: Lead Animator
Location: Santa Monica, CA or Vancouver, BC
As a Technical Animator you will support the animation production pipeline and improve workflows. You will identify potential issues and deploy correct solutions. While working with the Animation Department and studio leads, you will develop new tools and/or refine existing ones to ensure that the Animation Department operates smoothly. Through your technical knowledge, the you will help bridge and facilitate communication between the Animation team and other departments.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Founded in 1996, Treyarch is an award-winning videogame studio, driven to create awesome games for the world to enjoy. It is an approach that has helped make the studio behind the Black Ops series an industry-leading developer. Call of Duty®: Black Ops, Call of Duty®: Black Ops II, Call of Duty®: Black Ops III and the studio’s most recent release, Call of Duty®: Black Ops 4, have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty’s Zombies.
Working at Treyarch means having the opportunity to work on some of the biggest videogames in the industry, all within a culture that values individual talent and the teams that bring games to life. We provide our teams with the cutting-edge development tools needed to make their most ambitious plans a reality, allowing for rapid iteration and the ability to create the kinds of memorable gameplay moments that are ultimately shared by millions of fans around the world. We also embrace challenges, knowing that together, we can overcome anything…and hopefully inspire a few new game developers along the way.