Lead Level Designer - SUMO SHEFFIELD

About the Employer
We build ground-breaking games and content for some of the world’s biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is our largest studio and headquarters, situated just north-east of the city centre, where we’ve built and contributed to some of the world’s best-loved game franchises.

It’s an exciting time to be part of Sumo, winners of the Develop: Star Awards 2019 Best Studio and GI Biz 2020 Best Places to Work; big things are on the horizon and we want you to be part of our continued journey. Join us!

Sumo Sheffield is made up of a diverse mix of fantastic people, although sometimes, some groups are still under-represented. We are working to remove obstacles that can make it difficult for those groups to progress their careers in the games industry. We welcome applications from under-represented people in the gaming industry, including, but not limited to BAME, LGBQT+, women, people with physical disabilities, neurodiversity or mental health issues, and parents or carers.

The role @ Sumo

We are looking for a Lead Level Designer to join us on an exciting new project. This is a fantastic opportunity to play a pivotal role in developing an idea from the ground up and to build a team that can deliver it at the required standard.

As Lead Level Designer you are responsible for the output and development of the level design team. You will create, maintain and evangelise best practices from a level design perspective. In this role, you will be expected to champion quality across the project and collaborate with all teams in the delivery of an exciting new project.

Within this role you will:
  • Collaborate with cross-discipline teams to create exciting, innovative and engaging levels.
  • Help develop and evolve the tools, processes, and pipelines that the level design team will use.
  • Champion the game’s vision through all stages of development.
  • Collaborate with production to plan and deliver the level design workload for the project
  • Use player-feedback and design direction to hone the gameplay experience.
  • Mentor and develop less experienced members of the level design team.
  • Embody the passion of the design department.
To be successful you will have:
  • Excellent verbal and written communication skills.
  • Good motivational skills and the ability to inspire greatness from your team.
  • Extensive knowledge of level design theory and a proven track record of designing levels for platform or family games.
  • A relentless passion for all aspects of gaming.
  • 5+ years in game development
  • Knowledge of UE4
What We Offer:

We offer a super benefits package including generous holidays and flexible working hours. Further perks include our legendary annual Sumo Big Day Out, plus epic Christmas parties, money on your birthday, on site free gym and free fruit for everyone! Our new, regular studio Game Jams are a highlight - staff spend a full day developing and pitching their own game ideas for possible development by Sumo.

Our environment is relaxed, friendly and built upon the basis of every team member having the opportunity to shine and have a realisable input into the games we create. We are a very happy ship with lots of incredibly nice people that partake in shared interest groups, lunchtime clubs, charity fundraising events and lots of socialising.

We are proud to be located in Sheffield, just off J34 of the M1 offering easy road and rail access from Leeds, Manchester and the Midlands. Sheffield itself enjoys wealth of facilities including world class sporting facilities, stunning theatres and galleries, the National Video Game Museum, shopping, restaurants and incredible parks and green spaces - all on the doorstep of the beautiful Peak District National Park. We love it here.