Software Engineer - GPU Performance Analysis and Debugging Tools

About the Employer

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognised as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

About the Advanced Technology Group

The Advanced Technology Group (ATG) is one of the central technology teams in Worldwide Studios (WWS), the game development division of Sony PlayStation. WWS is responsible for developing some of the most recognisable and ambitious console games and franchises on PlayStation.

In addition to its original role supporting WWS game teams, the group collaborates with engineering teams worldwide to deliver key platform components. Among these projects, ATG has responsibility for a large part of the GPU software stack used by all PlayStation games.

What you’ll be doing:

You will be developing the low-level performance visualisation and analysis side of Razor GPU, the tool used by all PlayStation game developers to identify GPU issues and performance bottlenecks, helping make games run faster and better.

This is a unique and senior position at the core of PlayStation GPU technology. Your colleagues in ATG will be the engineers leading the development of rendering and ray tracing libraries, GPU tools, shader compiler, and contributors to the architecture of multiple generations of PlayStation consoles. The role also involves close collaboration with other key hardware and software stakeholders to build a shared understanding of how major developers push the platform boundaries.

What we are looking for:

  • Experience with Windows application development, including managed and native code.
  • Strong C# and C++ programming skills.
  • An interest, and ideally experience, in developing responsive C#-based visualisations using large data sets generated from complex parallel systems.
  • Some exposure to and interest in GPU and low-level programming.
  • Some exposure to game development.

Benefits:

  • Discretionary bonus opportunity
  • Private Medical Insurance
  • Dental Scheme
  • 25 days holiday per year
  • London Allowance (if applicable)
  • On Site Gym, Subsidised Café, On site bar (London only)
  • Access to cycle garage and showers

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.


We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

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