Established in 2020, the Singapore Studio is Riot’s second international game development studio. Working together with our Hong Kong Studio, Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”
We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We’re also building teams for VALORANT and Project L, our take on a fighting game. The Singapore Studio is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.
We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.
That's where you come in.
As a Lead Sound Designer for VALORANT, you will work with product owners, designers, artists and engineers to deliver exciting and engaging content for players. You will also manage external resources and vendors. This position does not involve music composition.
The Lead Sound Designer role lives within the Audio discipline. Lead Sound Designers are seasoned veterans in not only the craft of interactive game audio, but also the ability to inspire and mentor others.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games.
If you embody player empathy and care about the experiences of players, this could be the role for you!
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously. As a part of the application process, candidates will be expected to provide a portfolio or demo reel of their work.