Are you interested in creating tech that makes sound in games sparkle? Read on!
We are looking for a Systems Programmer working with Audio for an ambitious unannounced project here in Stockholm Sweden.
As a Systems programmer working with Audio tech, you will have daily interactions with the Audio craft to create new technical solutions that makes sounds seem like magic filling your ears. You will be part of driving the full process from defining needs, creating prototypes, to implementation and ensuring the systems satisfy design briefs whilst being technically elegant and performant. As we work in cross-functional teams, you may at times be working closely with people from other disciplines and follow agile methodologies to drive your work forward.
We know you have fantastical powers and for us it’s important that you get to show your magic. To do this, we are creating strong autonomous teams with independent decision-making, and freedom to try out new things and show why it works. For us it is important that you get to shine by being creative: to make deliberate decisions, poke hole in things when required, to make new mistakes and care for your craft by honouring your commitments.
In this role, you’ll be joining the Audio team and report to our Audio Tech Director. You will work closely with your lead, with the Audio Director and with other audio programmers in your team, as well as our design and world craft and others to fully enhance the features and prototypes that goes into our project.
Apply to make yours!