As part of the Avatar Project you’ll play an instrumental role in bringing to life the beautiful and dangerous moon of Pandora. This is a unique opportunity to keep growing your experience in games while working hand-in-hand with Disney’s creative minds and James Cameron’s production company, Lightstorm Entertainment.
As a User Experience Designer at Massive Entertainment, you’ll help shape the gameplay experience from the players perspective. You'll work closely with Game Designers, UI Artists, and Programmers to make sure the player experience is understandable, accessible, and engaging.
This is a permanent position based in Malmö Sweden and requires working onsite. We kindly ask for you to apply with your CV, portfolio, and message to the hiring manager/cover letter in English. Applications will be reviewed whilst the job-ad is posted.
Your knowledge in the field of UX and games transfers into a clear passion for what you do. You feel responsible for the player experience and take initiative to drive features forward, ensuring the highest possible quality. To achieve this, you're open to feedback and other perspectives, whilst you're also able to constructively provide feedback of your own to the cross-disciplinary teams around you. Collaborating effectively, adapting to changes, and working towards a shared goal.
Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
Good to know
We aim to build a team that continuously pushes the boundaries of what’s possible in game development, and because we love to learn and grow from the people around us, we might ask you to complete a practical test as a part of the recruitment process.
We look forward to receiving your application and learning more about you. Meanwhile, please check out the videos posted below and our employee perks here, to gain greater insight into life at Massive.