We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.
Your challenge will be to translate our story into the visual language of cinema. To translate scripts from print to visual medium that simply and briefly illustrate the games key scenes, events, mood, character plots, and anything else that will help our players understand the story.
You’ll collaborate with a multi-disciplined task force of game developers at "One of the best studios in the world" Yves Guillmot, Ubisoft CEO, ultimately reducing risks and production time, helping Directors pre-visualize the script and cinema work needed.
This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager/cover letter in English. Applications will be reviewed whilst the job-ad is posted.
You as a person
You're an artist with a passion for films, games, and storytelling. Your ability to see both the big-picture and deliver high-quality will set you up for success in this role. You're open to feedback and are confident in bringing your ideas to the table, pushing creativity and innovation, since you know what has worked on previous productions. You're also a great communicator in English, our companies primary language.
Besides the above we’re looking for someone aligned with our core values and the following skills and experience: