Matte Painter

About the Employer

We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.

Our Matte Painters work closely with the Realization Director to understand the Art Direction of the cinematic. You will create detailed matte painted elements, using projections and illustrations that are to be used to create believable environments and shots. Using your understanding of perspective, lighting and color to produce work that fits with the style of the project. You will also be collaborating with other departments such as Environment, Cinematics to get the best results from your work.

This is a permanent position based in Malmö Sweden and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager/cover letter in English. Applications will be reviewed whilst the job-ad is posted.

Responsibilities

  • Creating detailed matte painted elements, using projections and illustrations that are to be used to create believable environments and shots.
  • Using your understanding of perspective, lighting and color to produce work that fits with the style of the project.

Qualifications

You as a person

You have the ability to be a clear communicator and we believe you to be a team player that are a keenness for collaboration. You are a problem solver and want to develop new skills and techniques and apply to the projects in the making. To meet production deadlines you are organized, pro-active and a self-starter.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • A relevant portfolio/demo reels of your projects
  • Artistic background in painting
  • Thorough knowledge of advanced matte painting techniques including color space, digital paint techniques and Photoshop file management
  • A good understanding and application of basic perspective as a basis for a form building/correcting strategy in the creation of digital environments
  • Technical proficiency in photography with an emphasis on composition, depth, lighting and color
  • Ability to combine 2D & 3D elements in Maya and projections in Nuke
  • Professional aptitude for time management in relation to bringing multiple priorities and tasks to completion within a set deadline

Good to know

We aim to build a team that continuously pushes the boundaries of what’s possible in game development, and because we love to learn and grow from the people around us, we might ask you to complete a practical test as a part of the recruitment process.

We look forward to receiving your application and learning more about you. Meanwhile, please check out the videos posted below and our employee perks here, to gain greater insight into life at Massive.