As part of the Avatar Project, you'll play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand-in-hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.
As a Lead Concept Artist at Massive, you'll primarily collaberate with our Art Director, an Art Producer, and your team of Concept Artists to help us enhance, design and creat the immersive world of Pandora. Guiding concepts for environments, props and characters within the Avatar lore.
This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager/cover letter in English. Applications will be reviewed whilst the job-ad is posted.
Whilst being a great artist, you're also a passionate coach and team player, having had previous experience driving a team through a AAA release, and you strive for an effective workflow. As a person, you're organized a great people manager and have an interest in the game development process. As an artist, you've a passion for film and game concept art. Preferably you've a combination of classical art training and concept art training, with a focus on games.
Besides the above we’re looking for someone aligned with our core values and the following skills and experience: