We are looking for a talented Technical Artist Intern to join our creative team, assisting us building the best game development framework ever.Your role within our Kingdom
You will participate in building and evolving King’s internal game development framework and production pipeline, used to create games like Candy Crush Saga and King’s other list- topping games. You will be a part of a highly experienced team, working closely with the product owner, technical director, game engine / tool developers and other game artists. Aspects of the role are:
Engine/Tool Design - Work with developers and game artists on new game engine and editor features and concepts/mock- ups. Also own production of smaller Maya scripts and similar.
Act as end user - Investigate, use, validate and stress test our game production toolset from the art and tech art end- user perspective.
Evangelist - Facilitate the communication with the artists to drive the feature set.
Production - Content creation like sample scenes and art assets and templates.Skills to create thrills
Problem solver with true technical art creativity and a passion for games
Great communicator that evangelises the technology to other game artists across King studios
Strong communication skills in English, written as spoken
The following experience would be desirable, but not essential:
Additional software: Spine, 3DS Max
Programming/Scripting Languages: C#, JSON, HLSL, GLSL, XML, LUA
Experience with 3D game engines such as Unity, Unreal or similar
Good understanding of the entire game development process, from concept to live product
Situated in the central borough of Berlin Mitte, ours is a backdrop that’s brimming with history. Culture vultures will find famous sites including Brandenburger Tor and Unter den Linden close by, along with the infamous suburb of Kreuzberg with its vintage markets and vibrant nightlife. A must- see in this melting pot of a city.A great saga needs all sorts of heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it.Apply now!
Want to join our Kingdom? Apply now! All applications need to be in English and should include a link to your portfolio. This internship will take place in Summer 2021.
Our application deadline is 6th December 2020, however we recruit on an ongoing basis, so early application is advised to avoid disappointment.
Please note that this internship will likely be carried out on a remote basis. We are keeping this under review, and will provide final confirmation closer to the date on which the internship is due to commence, but you should assume the internship will be remote. To be considered for this opportunity you would need to be a resident of, and eligible to work in, a country where King is located, as King can only facilitate local hires in order to comply with its legal and tax obligations. These countries are: UK, Spain, Sweden, Germany, Malta. If you are resident and eligible to work in one of these countries you are free to apply for a remote internship in any of the other King locations listed here (even if it’s not the country you’re resident in). Please note that we will require evidence of your residence and eligibility to work as part of the internship application process.