Lighting Artist

About the Employer

Job Title:

Lighting Artist

Requisition ID:

R003555

Job Description:

Your Mission

Infinity Ward is currently seeking a Lighting Artist.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Collaborate well with others including Art Direction, Level Designers, Environment Artists, Visual Effects Artists, Engineering and Team Leads to deliver quality lit scenes for compelling game environments
  • Creation of static and dynamic lighting using our proprietary game engine software
  • Produce high end visuals within memory constraints and performance guidelines
  • Have the capacity to be self-sufficient and solve technical issues that arise during level lighting process

Player Profile

Minimum Requirements:

  • 2+ years of lighting experience on current gen consoles or PC hardware
  • Solid understanding and experience creating real-time lighting using dynamic and pre-baked light map pipeline
  • Understanding composition and the ability to enhance mood and reinforce narrative using lighting
  • Working knowledge of Photoshop and 3ds Max or equivalent
  • Excellent written and oral communication skills
  • Ability to communicate effectively with both Artists and Engineers across large teams
  • Work samples must show quality real-time lighting on current gen consoles or PC
  • Knowledge of color theory and strong sense of contrast, light and shadow
  • Understanding of industry standard real-time rendering methods including Physically Based Rendering techniques
  • Knowledge of camera terms such as exposure, aperture, ISO, shutter speed, white balance
  • Ability to follow design reference and Art Direction
  • Experience in one or more scripting or programming languages