Create engaging creatures for our compelling gameplay.
Guerrilla is looking for a lead creature animator with extensive experience animating animal movement and behavior. As a Lead Creature Animator, you will be part of a diverse team of animators that collaborates closely with Game Design, Visual Design and Code to create engaging creatures for our compelling gameplay. Having a dedicated creature team means, you will have the chance to focus full time on setting the bar as high as possible in terms of aesthetic and in-game requirements for the creature animation quality.
As the Lead Creature Animator, you will set the bar and ensure that the animation output of our internal animation team continues to meet Guerrilla’s high standards. You will give your team the guidance and context needed in order to create real-time animalistic movement with a focus on quality and realism, while collaborating with game designers and programmers to fulfill tasks according to the production plan.
As a Lead Creature Animator, your main tasks and responsibilities are:
We would love to hear from if:
A practical skills test will be part of the selection process. Selected candidates will be informed about the details of this test in due time.
If you think you’re up for the challenge, we’d love to hear from you! You can apply before September 30th, 2020 by hitting the “apply now” button. Be sure to submit your CV, Cover Letter and Showreel where you showcase your best and most recent, relevant work. If you have any questions, feel free to contact Riem Halawani (Talent Acquisition Business Partner) through firstname.lastname@example.org.
Guerrilla is part of Sony Interactive Entertainment. We are an equal opportunity employer and value diversity at our company. Because of the volume of replies we receive, we will not be able to respond to every applicant.