Frostbite: Software Engineer in Rendering

About the Employer

We are looking for a Software Engineer in Rendering to join the Frostbite team!

Frostbite is EA’s state of the art multi-platform game development engine that empowers game creators to shape the future of gaming! We achieve this by developing leading-edge engine features and world class tools. Our talented team from across the globe is dedicated to building innovative technology and working closely with teams across EA to create amazing games.

You will be part of our talented rendering team, driving the technology forward that will power future titles and push the boundaries of visual quality in games.


  • Develop and maintain high quality rendering systems for multiple AAA games
  • Work closely with game team engineers and artists to create highly productive and effective art and content workflows
  • Undertake performance profiling and optimization on multiple platforms


  • BSc degree in Computer Science, or equivalent experience
  • Real-time computer graphics knowledge
  • C++, data-driven design, and software architecture skills
  • Profiling and optimization skills
  • Strong collaboration and communication skills

Bonus Qualifications

  • Knowledge of one or more CPU and GPU architectures
  • Console development experience
  • C#/Tools development experience

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.