As a Creative Tools Software engineer at Embark, you will be a part of our small R&D team, exploring technology that bridges the gap between creative intent and execution — how do we enable millions to create vast beautiful interactive worlds and express their ideas in a quick and autotelic way?
You help implementing ideas, from research to a usable tool, and you do not shy from experimenting, geting user feedback and connecting existing solutions to a bigger picture.
You may be coming from software engineering, game programming, or tool programming backgrounds. You are comfortable on projects with a long term vision and lots of detail to figure out along the way.
You are not afraid of arriving at wrong answers if they further the understanding of questions at hand.
Example of responsibilities
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