Senior Technical Artist - Rigging and Deformation

About the Employer

Electronic Arts Inc. (“EA”) is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Who we are:

Our Character Animation Research Team (known as the A-Team) is a small team based in Vancouver, British Columbia.

We are committed to advancing the field of Character Animation, for a future where video-games characters not only look believable, but they move convincingly as well. Our technology is shared across multiple games in EA including FIFA, Madden, NHL, Skate, Battlefront, Dragon Age and many others. We are looking for a passionate and talented Technical Animator to join our team to push the boundaries of how characters look and move in games.

What the Sr. TA2 will do:

The Sr. TA2 will be working with the A-Team TADs, game team TAD’s and central content teams to create tools, workflows and systems to achieve the highest quality character deformation. This includes investment in R&D for the future of rigging at EA.

Principal Duties and Responsibilities:

  • Design and develop global rigging deformation workflows and systems with the goal of convergence and efficiency
  • Participate in and elevate the EA character community
  • Coordinate with content creators to deliver highest possible content to our game team partners
  • Partner with Technical Art Directors on alignment strategies and implementation
  • Collaborate on solutions with other disciplines (Animation, Engineering and Art)
  • Evolve rigging domain along with changing industry technology and trends
  • Participate in development of training programs for A-Team
  • Collaborate on and adhere to A-Team best practices (code conventions, versioning, node naming, directory structure)
  • Participates in code and art reviews
  • Communicate risks and concerns with A-Team leadership
  • Collaborate with A-Team on rigging deformation solutions
  • Aim to improve cross studio communication and team culture
  • Write and maintain documentation, where applicable

Who you are:

  • At least 10+ years of rigging experience in games and/or film
  • Expertise in creating and maintaining common tools and workflows for rigging and animation
  • Expert knowledge in Maya
  • Working knowledge in Motion Builder is a plus
  • Expert knowledge of Python. PyQt framework is a plus
  • Working knowledge of C# is a plus
  • Working knowledge of Maya API is a plus
  • Working knowledge of Ziva Dynamics is a plus
  • Understanding of physical motion, weight, balance and form
  • Knowledge of human and creature anatomy
  • Experience with motion capture and motion retargeting
  • Ability to communicate technical concepts clearly
  • Excellent problem-solving skills. Must be able to identify issues and proactively implement solutions
  • Ability to prioritize deadlines and maintain consistent productivity in a fast-paced environment
  • Open to taking direction and capable of embracing change
  • Have a proactive and self-directed work ethic
  • Computer graphics/animation/science degree or equivalent experience a plus
  • Games development experience preferred
  • Experience with editor-based game development environments (Unreal, Unity)

We Thought You Might Also Want to Know:

More about our locations: http://careers.ea.com/our-locations/burnaby-eac

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider for employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.