Graphic Designer (Contract)

About the Employer

Graphic Designer (Contract)

Role Overview
Graphic Designers are responsible for focusing on the game player’s experience and interaction with the game. Their goal is to make the player’s experience as intuitive as possible, in particular by making sure a game player can easily navigate menus, icons, and displays. This role will play a vital role in the creation of Vanity (apparel, skins, etc.) assets for trending game modes. The Graphic Designer will play a role in conceptualizing, designing, and creating individual assets for the interface. Animation may also be required.

  • Works closely with creative director and producer; participates in the creative process of in-game Vanity (apparel, skins, etc.) assets
  • Ideates and conceptualizes thematic-based items that players can earn, buy, and/or equipt in-game
  • Creates game menu mock-ups consistent with the game's art direction
  • Create designs, concepts, and sample layouts based on knowledge of layout principles and aesthetic design concepts. Review final layouts and suggest improvements as needed.
  • Determine size and arrangement of illustrative material and copy and select style and size of type.
  • Responsible for optimizing file size and configurations. Manipulates UI content and assets
  • Confer with the product owners to discuss and determine layout design.
  • Prepare illustrations or rough sketches of material, discussing them with supervisors, and making necessary changes.
  • Study illustrations and photographs to plan the presentation of materials, products, or services.
  • Bonus: Any experience with Adobe After Effects, Maya, or other Motion Graphics are a plus

Additionally, Graphic Designer candidates will need to provide customized art content for Madden Overdrive Dynamic Messaging and MOTD on a daily basis, sometimes 7-days a week, sometimes 20+ images per day in a variety of formats as needed for Live Content. The content is often iterated, sometimes even changed wholesale as business needs change. The Artist will work closely with other artists, producers, and designers to develop content that meets game style requirements as well as Live Content themes.

What skills does EA look for?
Our Graphic Designers should possess, but are not limited to, a background in digital interface design (console, software, web, mobile).

From a technical standpoint, Graphic Designers must have experience with Photoshop, Flash, and Illustrator. Nice to have skills include 3DS Max, Maya, Softimage/XSI, Premiere, Dreamweaver, Adobe Indesign, and After Effects.

Graphic Designers should have strong artistic, typographic, and layout skills. They are able to develop innovative design solutions while following creative and art direction. A passion for apparel/clothing/style is a plus.

A Graphic Designer’s portfolio must demonstrate a creative approach and style without sacrificing the readability and flow of information. They must demonstrate a good eye for:

  • Composition and layout
  • Typography
  • Color theory

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more!

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.