EA Sports - Technical Animation Director

About the Employer

Electronic Arts Inc. (“EA”) is a leading global interactive entertainment software company. EA delivers games, content, and online services for Internet-connected consoles, personal computers, mobile phones, and tablets.

Who we are:

Our Character Animation Research Team (known as the A-Team) is a small team based in Vancouver, British Columbia.

We are committed to advancing the field of Character Animation, for a future where video-games characters not only look believable, but they move convincingly as well. Our technology is shared across multiple games in EA including FIFA, Madden, NHL, Skate, Battlefront, Dragon Age and many others. We are looking for a passionate and talented Technical Animator to join our team to push the boundaries of how characters look and move in games.

What the Technical Animation Director will do:
The Technical Animation Director will be working with the Head of Animation, A-Team leads, game team Technical Directors, Animation Directors, and central content teams to create tools, workflows, systems, provide support and guidance, and lead large initiatives to achieve the highest quality character animation.
Principal Duties and Responsibilities:
-Provide top-level technical support around the A-Teams tools and technologies to all the game teams at EA.
-Participate in and elevate the EA animation community.
-Coordinate with content creators to deliver the highest quality tools and workflows for our game team partners.
-Partner with technical leaders on alignment strategies and implementation.
-Collaborate on solutions with other disciplines (Animation, Engineering, and Art).
-Participate in development of training programs and documentation for A-Team.
-Design and drive the UX for the animation tools in service of the broader animation community.
-Communicate risks and concerns with A-Team leadership.
-Collaborate with your peers on the A-Team on future animation design for workflows.
-Aim to improve cross studio communication and team culture especially within the animation community.
-Write and maintain documentation, where applicable, and test new tools and solutions.
-Coordinate with QA to ensure A-Team products are reliable and properly tested

Who you are:
-At least 10+ years of animation and technical experience in games and/or film.
-Expertise in creating and maintaining common tools and workflows for animators.
-Expert knowledge in Maya or Motionbuilder.
-Working knowledge in both is preferred.
-Knowledge in Python and visual scripting is a plus.
-Understanding of physical motion, weight, balance, and form.
-Knowledge of human and creature anatomy.
-Experience with motion capture, motion capture direction, and motion retargeting.
-Ability to communicate technical concepts clearly to both technical and non-technical people.
-Excellent problem-solving skills. Must be able to identify issues and proactively implement solutions.
-Ability to prioritize deadlines and maintain consistent productivity in a fast-paced environment.
-Open to taking feedback and capable of embracing change.
-Have a proactive and self-directed work ethic.
-Computer graphics/animation/science degree or equivalent experience a plus.
-Game development experience required.
-Experience with editor-based game development environments (Unreal, Unity).

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More about our locations: http://careers.ea.com/our-locations/burnaby-eac

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more!

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.