Client Software Engineer - UFC Mobile

About the Employer

The EA Sports Mobile team is founded on passion, innovation and creativity with a mission to deliver immersive sports gaming experiences built for mobile devices and played by over 450 million gamers around the world. With teams located in Vancouver, Orlando, and Bucharest, EA Sports Mobile is powered by global talent and seeking passionate and creative new team members to design the future of mobile gaming.

Responsibilities:

  • You will use your client programming skills, building new features, enhancing existing ones and troubleshooting issues in the live game.
  • You will collaborate with producers, designers and other engineers to design, implement and deliver dynamic live services.
  • You will participate in the planning process and contribute to technical design, estimates and scheduling.
  • You will investigate and resolve issues during QA testing, pre production, production and from the live environment.
  • You will work with the other studio game teams on software integrations, and the build and operations team on releases and deployment of feature updates.
  • You will work with server and client engineers to implement and test end-to-end functionality
  • You will collaborate and contribute within a team of designers, artists and engineers both locally and remotely
  • You will design, maintain, implement, test and debug code

Requirements:

  • B.Sc. in Computer Science or a related field, or equivalent training and professional experience
  • Hands-on coding experience; requirements gathering and designing new applications and features
  • Experience working with 3rd party software APIs
  • Experience creating tools, features and engine components
  • Profiling and optimizing software components of a game
  • Experience with Client/Server and multithreaded architectures
  • Experience with memory management, multiple processor use, and runtime optimization
  • Knowledge of hardware setup, package deployment and patching procedures
  • Knowledge of good software engineering practices and methodologies (Scrum, XP, Lean, etc)
  • Interest in solving problems across different engineering domains
  • Experience with source code management such as Git or Perforce

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more!

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.