Software Engineer in Test (C++/C#)

About the Employer

We are Criterion

Over the last fifteen years we’ve entertained millions of players around the world with our award-winning games. From Burnout and Need for Speed to the critically acclaimed VR mission for Star Wars Battlefront, Criterion have always pushed the boundaries, delivering through technical excellence, outstanding game feel and AAA audiovisual quality.

We place enormous value on creative collaboration, fresh ideas, and unique perspectives. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another. We encourage free experimentation, innovation and exploration with regular “off-the-grid” time.

Criterion don’t put people in boxes. Folks here have freedom to navigate their careers the way their hearts take them – we’re not big on labels. Our features are built by teams who choose to work together, encouraging cross-discipline crack squads to solve the toughest problems.

The working day has space carved out for everyone to play games – by themselves or together, be they table-top or video games, we love them all. Learning from the widest range of experiences makes our own games better.

The Opportunity Ahead

As a Software Engineer in Test with the Criterion Quality Verification Engineering (QVE) Team and as a member of the worldwide Quality Verification (QV) organisation, you will help ensure that a game will always be stable through every stage of development. You will be tasked to guide the development of and set a new bar for one of the most advanced, feature-complete automation programs to power the development and testing of games played by hundreds of millions of gamers worldwide.

To allow our game makers to create fantastic experiences, they need high-quality tools and tests. This is where Quality Verification Engineering comes in. We are looking for someone who will promote our test coverage capabilities forward. As an embedded Software Engineer in Test, you will empower the entire QA and Game Team to raise the quality bar through the solutions that you create.

Are you someone who knows "we can do better", and has the will to walk that path? Then we want to hear from you.

What a Software Engineer in Test (SET) does for the QV team at Criterion

You will be an essential contributor to our automation efforts by collaboratively identifying areas suitable for testing, designing scripts, writing code and implementing these using our frameworks and tools. Being embedded means that you will work together with our developers and quality analysts to determine solutions which account for the unique demands that automating specific technology or software features brings.

Your role will improve the existing test methods and open up new capabilities for the entire team. The Frostbite engine is created to satisfy all possible demands of game makers, so you will help automate a plethora of areas, all the way from user-facing features to back-end technology. As an SET you will be an important part of the QV team. The work you do improves the quality process and capabilities of the entire group.

You will also:

  • Lead the technical design and implementation of features for advanced game automated testing.
  • Technically guide, inspire and empower other engineers on your team.
  • Implement high-quality code with comprehensive unit testing.
  • Fix bugs raised from stabilisation, integration and production of your tests and tools.
  • Critically evaluate and adopt technologies which improve team efficiency and platform capabilities.
  • Code review peer developer’s code to ensure consistency and quality of code.
  • Employ JIRA to organise and manage development tasks and backlog.

A Software Engineer in Test needs:

  • Expertise with C# or C++ and solid computer science fundamentals in areas like algorithms and data structures.
  • Experience working collaboratively with team members on a common code base using version control tools (e.g. Perforce, Git.)
  • Mastery of automated testing services, systems and methodologies. With experience integrating and using such solutions for large-scale, automated software testing (preferably within games).
  • Passion for our customers, partnerships and quality.

What’s in it for you? Glad you asked!

  • Great benefits package plus annual bonus scheme
  • Central location in Guildford (5 minutes from main train station)
  • Private medical insurance & dental care
  • Pension scheme
  • Life insurance
  • Stock plans
  • Free onsite gym
  • Employee discounts
  • Rail season ticket loan
  • Annual game points and digital download allowance
  • Onsite café
  • 25 days holiday (including 3 days company shutdown days between Christmas & New Year)
  • Two annual staff parties (Summer & Christmas)
  • Casual dress code
  • Games Area

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Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider for employment qualified applicants with criminal records in accordance with applicable law.