VFX Artist [Beyond Good And Evil 2] (f/m/d)

About the Employer


Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project.

As a VFX Artist on our team, you will use your artistic and technical know-how to make key moments in our game even more alive and exciting. Be it through fire, lasers, water or explosions, you add the sprinkling on top that enhances our player’s experience and has a positive effect on gameplay.

Using a variety of tools, attention to detail and lots of creativity you create and integrate impactful real-time visual effects that make the magic happen.

What you will do:

  • Collaborate with the core team to understand the overall creative vision and establish visual effect priorities
  • Create environment and cinematic effects using particle systems and textures you produce
  • Partner with programmers and technical artists to assess needs and develop tools
  • Work within technical constraints to craft attractive and functional effects
  • Integrate your created VFX into the engine
  • Develop effects based on play test results and comments from cross-functional team members (debug and optimize)
  • Adapt to feedback received from the community after live launch (in some cases), balancing expectations with limitations


What you bring:

  • At least 3 years of experience in modelling, texturing, lighting, image processing, or related experience
  • Knowledge of 2D art tools (e.g. Photoshop), compositing software (e.g. After Effects or Nuke), 3D software (e.g. Maya or 3DS Max), and game editors (e.g. Unity or Unreal) *
  • An understanding of basic vector math and art fundamentals (lighting, composition, proportion, colour theory, etc.)
  • Ability to accept feedback and adapt to it
  • A creative and collaborative spirit
  • Exceptional communication, interpersonal, and presentation skills
  • Ability to easily communicate in English
  • A keen eye for detail

    *Knowledge of procedural generation software (e.g. Houdini) & shader writing and optimization a huge plus*

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio