Network Developer (Unity C#) - [Splinter Cell VR] (f/m/d)

About the Employer


We are looking for a Network Programmer (f/m/d) who is responsible for developing multiplayer core features and game services using existing online infrastructure. The development will be the foundation for the multiplayer game to allow other developers and content creators to create an amazing online experience

This is a full-time position based in Düsseldorf, Germany which requires working onsite.

Further responsibilities include:

  • Develop and maintain the game network core loop in a team.
  • Develop and connect existing online services e.g. matchmaking
  • Review code of peers and develop a solid code base
  • Manage the interchange of data between players and the server/services/game
  • Provide access to the online architecture to presentational programmers
  • Assist in the development of innovative solutions to enrich the online gaming experience of players
  • Program and optimize systems, such as game object replication and network synchronization
  • Work with precision and care on our live systems and frameworks
  • Work on identifying and improving existing systems and identify new opportunities


  • Bachelor or Master degree in computer science or any other relevant qualification with a strong technical background
  • Strong C# skills
  • Strong Multithreading debugging skills
  • Strong Unity knowledge
  • Fluent in English, both verbally and written
  • Be a team player and a positive attitude

  • Deep understanding of game production
  • Cloud Provider & Docker experience
  • Knowledge in R-UDP implementation
  • Unity ECS
  • Strong secondary programming language (e.g. C++, Python, Java)
  • Expertise in online test framework and architecture
  • Proven leadership and coaching skills is a plus
  • Great communication skills