(Intermediate/Senior) UI Programmer [Skull & Bones]

About the Employer

JOB DESCRIPTION

As an (Intermediate/Senior) UI Programmer you will work closely with other disciplines to realize and implement visual designs related to in-game menus, HUD and user interface. Your mission is to come up with technical solutions to ensure visual quality and overall unity for the game.

Further responsibilities include:

  • Design and Implement client-side UI logic
  • Creating layouts for UI Artists and Designers to work in
  • Improving and extending existing game UI
  • Handle input for all supported platforms and respective devices
  • Understand implementation requirements and find smart solutions to technical constraints
  • Collaborate closely within a multidisciplinary agile team to achieve the best results
  • Creating and maintaining technical documentation and coding standards
  • Debugging and profiling code on multiple platforms
  • Managing and/or mentoring individuals within the Programming Team

Qualifications

  • Good development experience in the capacity of a UI programmer role
  • Strong programming skills in C++
  • Excellent knowledge of object-oriented development
  • Experience using UI frameworks (such as scaleform, noesis, etc.)
  • Good debugging and problem-solving skills
  • Ability to work efficiently with large, existing codebases
  • Solid understanding of UX/UI design principles and ability to think user-centric
  • Excellent communication skills and ability to work in a team
  • Self-motivated and pro-active mindset
  • Excellent verbal and written interpersonal skills in English
  • Willing to relocate to Berlin, Germany

Pluses

  • Experience in development with Console SDKs (PS4 and Xbox)
  • Passion for making and playing games

We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.