Sound Designer - Overwatch 2

About the Employer
Job Title:Sound Designer - Overwatch 2

Requisition ID:R003634

Job Description:

Blizzard Entertainment’s Overwatch team is looking for a talented Sound Designer to help craft the epic new heroes, missions, and maps being created for Overwatch 2. We seek a Sound Designer capable of creating iconic sound and gameplay cues while bringing innovative ideas and techniques to the franchise. We want someone who loves games, game audio, plays Overwatch, and is truly passionate about their craft and advancing their skills.

The ideal candidate should have previous game team experience, a demonstrable artistic “voice”, and fluently understand the vital role of sound in gameplay. Candidate should have skill creating and implementing weapons, abilities, Foley, and environmental audio that exude character. Candidate must be proficient with a variety of software and hardware audio tools and be able to work well individually, and as part of a collaborative team.

The Sound Designer will work closely with their Sound Supervisor as well as all game team disciplines to deliver immersive and informative sound that aligns with the creative vision of Overwatch 2. Candidate should be an excellent communicator both in person and online, be able to respond to direction, and make audio experiences that meld story and personality seamlessly with gameplay.


  • Committed to excellence
  • Passionate about games and game audio
  • Two or more years game team sound design and implementation experience
  • Proven track record of creating excellent original content
  • Technically competent with tools, processes, and sound theory
  • Capable of troubleshooting problems within audio and game tools
  • Highly motivated and able to work successfully with minimal direction when needed
  • Able to quickly improve or learn new skills
  • Excellent communication and organizational skills
  • Ability to take direction and work cooperatively with other disciplines
  • Experience editing and mixing sound-to-picture
  • Experience authoring sound for surround formats
  • Experience field recording and with audio source creation
  • Experience working with both commercial and proprietary audio, and implementation tools on multiple platforms


  • Development experience with first person shooters
  • Experience using Wwise and Reaper
  • Computer-readable or level-design style scripting or light programming knowledge
  • Console game implementation
  • Fluent in Blizzard games and lore
  • Background in music production (though music composition is not within the scope of this job)

Required Application Materials

  • Resume
  • Cover Letter
  • Online demo of relevant experience

Team Name: