Avalanche Studios Group and its creative division Expansive Worlds are looking for a passionate and highly creative Vegetation Artist. As a Vegetation Artist you will be tasked with crafting stunning game environments. The ideal candidate will have experience creating natural environments using rule based distribution of terrain materials and vegetation with crafted or curated vegetation assets and terrain textures.
The candidate must feel comfortable working in a multidisciplinary team, who they will be working with to create astounding, beautiful open worlds. They will be expected to help drive the quality benchmark for the discipline whilst managing their time to match the project’s goals. As a Vegetation Artist at Avalanche Studios you will collaborate in an interdisciplinary team to create art for our world and all of its components. We expect you to take your assets all the way from conceptual mockups through modeling, texturing and making the assets performant in game.
To apply for this position please register below with a detailed resume, link to a portfolio and cover letter. A portfolio is required demonstrating all aspects of your skills. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. For this role you need to be able to work full-time in our Malmö office.
Our Values At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.