Lead Gameplay Programmer - Call of the Wild - Malmö

About the Employer

The Position
Avalanche Studios Group and its creative division Expansive Worlds are looking for an enthusiastic and exceptionally skilled Lead Gameplay Programmer for our successful title theHunter: Call of the Wild.

Initially released in 2017, Call of the Wild has been supported with many successful DLC and content releases. Now we want to shift gears a little and focus on improving the overall experience of the game (stability, performance, UX), while continuing to provide fresh and new content to our loyal players.

As Lead Gameplay Programmer, it will be your job to collaborate closely with the project leaders and game designers to turn designs, features, improvements and other cool new ideas into manageable tasks that can be worked on by your gameplay programming team. To do this successfully, part of the job will be a managerial one: assigning work, giving input and feedback, performing reviews, making calls on direction and working with production on estimates and planning. You will also work in the engine yourself as a part of your programming team, developing and maintaining the systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game.

The team is moderately sized which will give you a great opportunity to influence the end product, while at the same time requiring you to push the boundaries of your discipline when needed.

Required Qualifications

  • Excellent knowledge of C++
  • Experience leading a team of programmers
  • A keen sense of fun gameplay
  • Knowledge of gameplay code and systems
  • Working knowledge of AI, physics, animation systems
  • Strong communication skills across disciplines

Beneficial Experience

  • Experience working with Havok Physics, Animation and AI
  • Experience with game design processes
  • Experience with Python
  • Experience on current or next-gen console titles
  • Experience in Games as a Service

To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way.

You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of Live game development.  


Employee promise
We provide goals, instead of instructions, and the opportunity to do the best work of your career.

Our Values
At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a  shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.

How to Apply 
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group and which games you are currently playing. For this role you need to be able to work full-time in our Malmö office. 

To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.