Audio Designer

About the Employer

Expansive Worlds is a creative division of Avalanche Studios Group and a leading developer and publisher of outdoor games. Since 2009, Expansive Worlds has been devoted to delivering highly immersive outdoor gaming experiences for millions of players and best known for the long-standing and successful theHunter franchise.

We are now looking for an Audio Designer to work with an unannounced title.

The Position

As a member of the audio team, you will enjoy working with many and varied parts of implementation and design, through our editors and scripting languages, as well as middleware solutions and standard audio editors. The Avalanche audio pipeline is design driven, so you will enjoy great freedom in your designs as you implement these designs all the way into the game.

As an Audio Designer you will be part of a tight and highly motivated team that strives to create the best sound experiences possible in games. In addition to the various members of the audio department you will get to work side by side with game developers of all disciplines (e.g., UI, vehicles, weapons, etc) in order to help them realise the sound of their designs.

Qualified candidates must have a passion for audio, a feel for music and a solid grasp of theoretical concepts such as sonic perspective, layered textures and abstract vs. concrete sound design as well as more tangible concepts such as gain structure, and basic digital audio principals.

Responsibilities include:

  • Designing sounds
  • Implementation of sounds into the game
  • Scripting
  • Dialog editing
  • Music editing

Required Qualifications

  • Minimum of 3 years working as a Audio Designer in the games industry (film industry experience appreciated) with at least one shipped AAA title
  • Great understanding of sound implementation and design, and the stages involved in taking your design all the way into the game
  • Ability to take direction for sound design
  • Good grasp of leading audio design tools
  • Fluent in common audio tools and software (Reaper, Cubase, ProTools, Soundforge, etc)
  • Strong organizational skills
  • Ability to edit and navigate within XML and Python scripts
  • Highly motivated and good at communicating and working within cross-discipline teams

Desired Qualifications

  • Field recording experience
  • Understanding of new loudness standards
  • Solid grasp of microphone basics

Employee promise

We provide goals, instead of instructions, and the opportunity to do the best work of your career.

Our Values

At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.

How to Apply

We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group. For this role, you need to be able to work full-time in Liverpool. Following the UK Government’s Guidance for employers and businesses on COVID-19, all employees in Liverpool will initially join and work remotely until we can establish a physical location.

To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.