Raven Software

Raven Software

About Raven Software

Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.

At Raven, we’ve built our company on expectations. An expectation to always design the games that define industry standards for graphics and playability. An expectation that award-winning games are the norm. But more than anything, a clear understanding of our market’s expectations: that being, for us to consistently produce the games that people want to play. In other words, exactly everything we’ve been doing since 1990.

40 Open Positions

Dev Support Engineer

Audio Designer

Lead Dialogue Editor

Junior Animator

Senior Systems Administrator

Career Development Manager

Lead Environment Artist

Environment Artist

Associate Environment Artist

Associate VFX Artist

Senior Rendering Engineer

VFX Artist

Engineering Internship

Lead Facial Animator

Senior Software Engineer (Gameplay)

Lead Systems Designer

Senior Audio Designer

Lead Gameplay UI Engineer

Technical Lighting Artist

Producer

Lead Lighting Artist

Jr. Designer

Gameplay UI Engineer

Operations Manager

UI Artist

Build Engineer

Senior Gameplay UI Engineer

QA Tester

Art & Animation Internship

Senior Core Engineer

Senior Platform Engineer

Senior Build Engineer

Senior Tools Engineer

Gameplay Engineer

Technical Rigging Animator

Lead Gameplay Engineer

Senior Systems Engineer

Motion Capture Internship

Systems Designer

Creative Director