About Frontier

Frontier’s development strengths are immersive and fun gameplay design with unparalleled artistic quality, all underpinned and enabled by cutting-edge in-house technology and a talent for getting the best out of hardware and UI.

We currently have over 400 individuals working at Frontier and we are actively looking to recruit strong candidates in many disciplines – both graduates and experienced people – to work on our exciting, diverse mix of projects on today’s cutting-edge gaming platforms.

Frontier’s founder David Braben began his work in games back in 1982 when he co-authored the seminal game Elite. David founded Frontier in 1994 in order to build a team to continue creating high quality, innovative games in the rapidly evolving games industry with an ambition that only teams of skilled professionals can deliver.

Frontier has thrived over the subsequent three decades. We have built a uniquely diverse catalogue of games – enabled by our Cobra technology – that has defined genres, earned critical acclaim and won a place in the hearts of millions of players.

Having worked with a succession of top publishers we now self-publish our own high quality, innovative games of different genres that embody our world-class expertise across all major gaming formats.

23 Open Positions

Studio Communications Manager

Graduate Game Designer

HRIS Project Manager – 12 month FTC

HR Advisor

Senior System Administrator

Audio Designer

Senior Functionality Tester

Temporary QA Certification Tester

Platform Coordinator

Lead Community Manager

3D Artist

Temporary QA Compatibility Tester

Lead UI Developer

Graduate UI Designer

Senior Gameplay Programmer

UI Developer

Graduate Programmers

Build Engineer

Assistant Producer

Character Artist

Senior UI Designer

Graphics Programmer

Senior Graphic Designer